astrds: an incomplete 2d space game
astrds is an intentionally incomplete 2d space game written in
Haskell. The code is
intended to be a playground for Haskell programmers who want to add
their own features and extensions. The implementation is based on SDL
and OpenGL and includes simple audio and joystick support.
Source code (Cabal source package):
download
at
hackage.haskell.org
Screenshots:
Tenth ICFP Programming Contest
I was a member of the organising team of the
Tenth ICFP Programming Contest
.
The prequel can be followed in this
blog
.
Thanks to all the people who tried to morph and save Endo!
Eelco Dolstra, Jur Hage, Bastiaan Heeren, Stefan Holdermans,
Johan Jeu\-ring, Andres L\"oh, Arie Middelkoop, Alexey Rodriguez,
John van Schie, Clara L\"oh.
Morph Endo! Report on the Tenth Interstellar Contest on Fuun Programming
.
© ACM, 2008. This is the author's version of the work. It is
posted here by permission of ACM for your personal use. Not for
redistribution. The definitive version was published in James Hook
and Peter Thiemann, editors,
Proceedings of the 13th ACM SIGPLAN International
Conference on Functional Programming, ICFP 2008, Victoria, BC, Canada,
September 22–24, 2008, pages 397–408,
http://doi.acm.org/10.1145/1411204.1411259.
\Lambda ...
I designed a Lambda cartoon character, living in the universe of
functional programming. For example, I created the drawings in the
thesis
of
Andres Löh.